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RCWP #51: The Canvas

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pubes

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-关于本片 内容:男人与女人互相帮彼此剔阴毛。 形式:影像(这里指,“男人给女人剃阴毛时的镜头-女性的下体”与“女人给男人剃阴毛时的镜头-男性的下体”)之间的叠化,黑白效果。 分析: 中间多次的叠化:通过影像的叠化人们能看到男性与女性生殖器叠加的效果,这意味着有意地去“模糊”性别之间的差别,使之看起来像一个男人和女人构成的”中性人“。 开头和结尾:男性生殖器的勃起和“降落”(无叠化),这是作为一个女性的主观的视角。因为我是作为一个女性去创作的。 中途插入的画作的照片:带给人一些关于这个场景的幻想,增加神秘气息。 无叠化效果的剃阴毛的镜头:客观视角,录像艺术。 黑白的意义:减少色情的成分(或者说将它模糊化),增加美学成分。 影片有二十分钟左右,在不同的时间点,表达的具体含义也不一样;如同,从一个含义“渐变”到另一个含义。恰好这二十分钟的影像也总是在“渐变”。所以是形式和内容一起“渐变”。我想这大概是我想表达的,即一首诗一样的缓慢的感官享受,而不是用一个单一的没有想象空间的概念支撑一个作品。 ------- -About this film Content: Men and women help each other remove pubic hair. Format: The superimposition between the image (here, "the lens when a man shaves a woman's pubic hair-female lower body" and "the lens when a woman shaves a man's pubic hair-male lower body"), black and white effect. analysis: Many times of dissolution in the middle: through the dissolution of images, people can see the effect of superposition of male and female genitals, which means deliberately "blurring" the gender difference so that it looks like a man and a woman. "Neutral". The beginning and the end: the erection and "landing" of the male genitals (without dissolution), which is a subjective perspective as a woman. Because I created as a woman. Photos of paintings inserted midway through: bring some fantasy to this scene and add mystery. No shaving pubic hair shaving lens: objective perspective, video art. The meaning of black and white: reduce the component of pornography (or blur it), increase the aesthetic component. The film has about 20 minutes. At different points in time, the specific meanings expressed are also different; like, from one meaning "gradient" to another meaning. It happens that these twenty-minute images are always "gradient". Therefore, the form and content "gradient" together. I think this is probably what I want to express, that is, the slow sensory enjoyment of a poem, rather than supporting a work with a single concept without imagination.

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Zagreb - The city with a million hearts. Timelapse & Hyperlapse

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The city of Zagreb, capital of Croatia, on the historic and political threshold between East and West, illustrates both the continental and Mediterranean spirit of the nation it spearheads. Timelapse & Edit by Kirill Neiezhmakov e-mail: [email protected] facebook.com/kirill.neiezhmakov instagram.com/neiezhmakov/ vk.com/nk_design Youtube: youtu.be/N_p_swA6vIg Music: Epic Motivational by AudioDeity Equipment: Canon 2x60d, 70d, Tokina 11-16 mm 2.8 Samyang 8 mm 3.5 Canon 17-55 mm 2.8 Canon 70-200 mm 4L Manfrotto 190 carbon tripod Software: Adobe After Effects, Lightroom, LRTimelapse Awards: Dalmatia Film Festival 2018 (Croatia): official selection International Tourism Film Festival "Tourfilm Riga" 2018 (Latvia): official selection Zagreb Tourfilm festival 2018 (Croatia): official selection Zagreb is the cultural, scientific, economic, political and administrative centre of the Republic of Croatia, and is home to the Croatian Parliament, Government and President. Its favourable location between the Pannonian plain, the edge of the Alps and the Dinaric range has allowed it to become a crossing point for mass international communication. The city is protected from the cold northern winds by the mountain of Medvednica and opens up to the rest of the world thanks to a spacious plain and the Sava river. Zagreb, with a population of nearly one million, contains almost a quarter of the entire population of Croatia. Over the centuries, the city was inhabited by people coming from all over Europe; and, in recent years, by people coming from different parts of Croatia, ensuring a rich cultural life. Zagreb is a safe city whose doors are always open; a city with a tumultuous history teeming with interesting personalities; a city that warmly invites all those who wish to get to know it, and a city that will surely fulfill your expectations. In this city, you can easily meet remarkable people, make new friends and enjoy special moments. The façades of Zagreb’s buildings reflect the ebb and flow of history, while its streets and squares bear witness to the coming together of the many cultures that have shaped the identity of this laid-back capital. The best thing to do is when you first arrive is to take in Zagreb’s wonderful atmosphere, which, as many claim, is only surpassed by the legendary beauty of the local womenfolk. Grad Zagreb, smješten na zemljopisnom, kulturnom, povijesnom i političkom sjecištu istoka i zapada Europe, glavni grad Hrvatske, spaja kontinentalni i mediteranski duh u osebujnu cjelinu. Zagreb je kulturno, znanstveno, gospodarsko, političko i administrativno središte Republike Hrvatske sa sjedištem Sabora, Predsjednika i Vlade. Povoljan geografski položaj između Panonske nizine, ruba Alpa i Dinarida omogućio je spontani nastanak mjesta slobodne komunikacije. Grad sa sjeverne strane od hladnih sjevernih vjetrova štiti gora Medvednica, a prostrana ravnica i rijeka Sava otvaraju ga prema ostalim stranama svijeta. U Zagrebu živi četvrtina ukupnog stanovništva Hrvatske, što je u brojkama gotovo milijun. Građani su stoljećima stizali iz različitih krajeva Europe, a u novijoj povijesti iz svih krajeva Hrvatske te su svojim doprinosom obogatili kulturu grada. Zagreb je siguran velegrad otvorenih vrata, burne povijesti i zanimljivih ličnosti, koji srdačno poziva na upoznavanje i ispunjava očekivanja. U ovom se gradu lako sklapaju zanimljiva poznanstva, nova prijateljstva i proživljavaju nezaboravne dogodovštine. Povijesne se sekvence čitaju kao slikovnica na sačuvanim fasadama, a ulice i trgovi odišu suživotom različitih mentaliteta koji stvaraju prepoznatljiv zagrebački identitet opuštenog velegrada. Savjet je prepustiti se atmosferi grada, od kojeg su ljepše samo Zagrepčanke, tvrde mnogi.

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Gotye- Somebody That I Used To Know (feat. Kimbra)- official film clip

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Film clip for the Gotye song Somebody That I Used To Know Featuring Kimbra from the album Making Mirrors Buy Somebody That I Used To Know here: smarturl.it/gotyesomebody Buy Making Mirrors here smarturl.it/gotye gotye.com/ facebook.com/gotye/ twitter.com/gotye/ Directed, produced and edited by Natasha Pincus Body art by Emma Hack Cinematographer and colourist: Warwick Field Scenic artist: Howard Clark Key grip: Rob Hansford Assistants: Rose Cidoni, Claire Leighton, Rob Murray Original artwork by Frank De Backer Music credits: Produced by Wally De Backer Mixed by Francois Tetaz, assisted by Wally at Moose Mastering, Richmond, VIC Bass recorded by Wally in Lucas Taranto's loungeroom, Melbourne, VIC All other sounds put together by Wally in The Barn, Merricks, VIC Bass guitar: Lucas Taranto Lead and backing vocals: Kimbra Guitar, flutes, percussion and synth samples, lead and backing vocals: Wally Contains a sample of the recording “Seville” as performed by Luiz Bonfa. Courtesy of Geffen Records, under license from Universal Music Enterprises. Used by permission. All rights reserved. ************* Now and then I think of when we were together Like when you said you felt so happy you could die Told myself that you were right for me But felt so lonely in your company But that was love and it's an ache I still remember You can get addicted to a certain kind of sadness Like resignation to the end Always the end So when we found that we could not make sense Well you said that we would still be friends But I'll admit that I was glad that it was over But you didn't have to cut me off Make out like it never happened And that we were nothing And I don't even need your love But you treat me like a stranger And that feels so rough You didn't have to stoop so low Have your friends collect your records And then change your number I guess that I don't need that though Now you're just somebody that I used to know Now and then I think of all the times you screwed me over But had me believing it was always something that I'd done And I don't wanna live that way Reading into every word you say You said that you could let it go And I wouldn't catch you hung up on somebody that you used to know... But you didn't have to cut me off Make out like it never happened And that we were nothing And I don't even need your love But you treat me like a stranger And that feels so rough You didn't have to stoop so low Have your friends collect your records And then change your number I guess that I don't need that though Now you're just somebody that I used to know I used to know That I used to know Somebody... ************* Somebody That I Used To Know is from the Gotye album Making Mirrors Single and film clip released by Eleven: A Music Company Release/catalogue number: ELEVENDIG100 Release date: Jul 11, 2011

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Houdini Tentacle - Full Procedural

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Now here remembering some old nice tech exercises. 3-Step Tentacle with full procedural movement and geometry. First step, the tentacle movement made with only points, a vex wrangler was used for that using some neat sin equations. Second step, the geometry of the tentacle was made using segments that can be copied several times, then they are merged and the thickness is changed along the axis with a ramp. Third and final step, the vex path deform (vimeo.com/247656989) was used to deform the tentacle geo along the tentacle curve that was created using the points of the first step. Hip File to Download: joleanes.com/uploads/3/0/6/8/30680865/tentacle_001.hip If you want to know more about how i design tools, i am using a similar process used in "System Development Life Cycle" which is the process used for software development, at the end of the day doing stuff in Houdini is the same as programming, but with nodes and scripting. So before i even open Houdini i write a document with the requirements and design of the tool. Then after that i make the implementation in Houdini. I have found that is the fastest and most organized way to develop tools because you are not wondering around in the middle of the process in Houdini to know what to do next, because everything is already planned from the beginning. If something big need to be changed in the middle of the implementation or afterwards it's better to go back to the design document and make the change there. Here is the Requirements & Design document for the tentacle tool: joleanes.com/uploads/3/0/6/8/30680865/tentacle_requirements_design.pdf Here a wikipedia link with some info about "System Development Life Cycle": en.wikipedia.org/wiki/Systems_development_life_cycle

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